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All posts for the month December, 2014

So for a X-mas present this year I will be creating 3 Santa hats.  They will all have 3 uses each.  With no recharge.  So 3 uses and that’s all you get on them.  Once they are used, it will just become a plain hat.

So how do you get one you say?  Well kill bosses!  I will place them on 3 bosses randomly in the realm.  How can you tell if they drop it?  Well you kill it.

So what do these hats do you ask?  They will have a save your ass spell.  They will heal you full hps, and mana.

So come X-mas morning I will do a shutdown put in the hats and restart. Basically when I get up.

Merry Christmas!

Don’t like Christmas? Well don’t join in the fun!

So this time I did it during the day and was awake. So now Hog’s only get 80 and not 89 wis. But also all the classes top stats are 20 plus and mid are 10 plus and lowest non adjustment.

Dark-Elf:
Base Stats Stats: Str: 90, Int: 120, Wis: 100, Agi: 120, Hea: 90, Cha: 110
Increased Stats: Str : 90, Int: 140, Wis: 110, Agi: 140, Hea: 90, Cha: 120

Human:
Base Stats Stats: Str: 100, Int: 100, Wis: 100, Agi: 100, Hea: 100, Cha: 100
Increased Stats: Str : 110, Int: 110, Wis: 110, Agi: 110, Hea: 110, Cha: 110

Dwarf:
Base Stats Stats: Str: 110, Int: 90, Wis: 120, Agi: 90, Hea: 120, Cha: 85
Increased Stats: Str : 120, Int: 100, Wis: 140, Agi: 100, Hea: 140, Cha: 85

Elf:
Base Stats Stats: Str: 90, Int: 120, Wis: 100, Agi: 120, Hea: 80, Cha: 120
Increased Stats: Str : 100, Int: 140, Wis: 110, Agi: 140, Hea: 80, Cha: 140,

Gaunt One:
Base Stats Stats: Str: 100, Int: 140, Wis: 100, Agi: 110, Hea: 70, Cha: 80
Increased Stats: Str : 110, Int: 160, Wis: 110, Agi: 120, Hea: 70, Cha: 90

Gnome:
Base Stats Stats: Str: 90, Int: 110, Wis: 100, Agi: 110, Hea: 100, Cha: 35-90
Increased Stats: Str : 90, Int: 130, Wis: 110, Agi: 130, Hea: 110, Cha: 35-90

Goblin:
Base Stats Stats: Str: 70, Int: 115, Wis: 100, Agi: 125, Hea: 100, Cha: 100
Increased Stats: Str : 70, Int: 125, Wis: 110, Agi: 145, Hea: 110, Cha: 110

Half-Elf:
Base Stats Stats: Str: 90, Int: 110, Wis: 100, Agi: 110, Hea: 100, Cha: 110
Increased Stats : Str: 90, Int: 130, Wis: 110, Agi: 130, Hea: 110, Cha: 130

Halfling:
Base Stats Stats: Str: 60, Int: 90, Wis: 100, Agi: 150, Hea: 100, Cha: 100
Increased Stats : Str: 60, Int: 100, Wis: 110, Agi: 170, Hea: 110, Cha: 110,

Half-ogre:
Base Stats Stats: Str: 150, Int: 60, Wis: 70, Agi: 60, Hea: 150, Cha: 60
Increased Stats : Str: 170, Int: 60, Wis: 80, Agi: 60, Hea: 170, Cha: 60,

Half-Orc:
Base Stats Stats: Str: 110, Int: 90, Wis: 95, Agi: 100, Hea: 120, Cha: 80
Increased Stats : Str: 120, Int: 100, Wis: 105, Agi: 110, Hea: 140, Cha: 80,

Kang:
Base Stats Stats: Str: 120, Int: 90, Wis: 110, Agi: 90, Hea: 110, Cha: 85
Increased Stats : Str: 140, Int: 100, Wis: 120, Agi: 100, Hea: 120, Cha: 85,

Nekojin:
Base Stats Stats: Str: 100, Int: 100, Wis: 90, Agi: 130, Hea: 80, Cha: 110
Increased Stats : Str: 110, Int: 110, Wis: 100, Agi: 150, Hea: 80, Cha: 120,

So I finally updated stats so you can raise them a little more. What I ended up doing was adding 10 to all the stats minus the lowest. I might add 10 more to the highest stat like I planned. But was in an hurry to get the board back up.

I also put in the fix for the brutally chop message. But it was crashing the board. So I will have to look at it at a later date.

I also updated the MME files, I will upload them in the morning.

Just updated the newbie guide and added the new resist spells and the new area info.  Ohh and the trainer steps.  Level 60-70 is blank cause no info put yet.  This is the stuff I plan to work on next.  I noticed there’s a gap there and you guys are hitting that area.

I kept forgetting to get an updated pack and forgot to write shit up yesterday. So I updated the MME today when I restarted the server today. Also I promise to write up the shit before I write any code. Sorry can’t lie my game has been taking up all the time I should be spending on the game. So I will do some work on the board today before I deal with code on my game.