So since I have added so much and it’s hard to keep track of, I thought I make a newbie guide. I will go threw my edit’s in level chunks to help you explore/treasure hunt in areas.
All items/spells posted here are what there where in creation phase. NEVER take the values in this guide as facts, always refer to MMud Explorer with our bbs file. These items/spells values will change one they are in play for balance play. I try to keep this up to date as I can. See anything you think is missing let me know and I will add it.
Classes:
Mystic:
Two kai regen instead of one.
Gypsy:
Exp: 200% (from 220)
Hps: 4-8 (from 4-7)
Mana: +15 (from 0)
Manargn: 10 (from 0)
Warlock:
Exp: 165% (from 185)
Hps: 5-9 (from 4-8)
Mana: +15 (from 0)
Manargn: 10 (from 0)
Ranger:
Exp: 200% (from 250)
Spell: Mend raised to max of 42 at lvl 30(druid also)
Missionary:
Exp: 200% (from 220)
Hps: 4-8 (from 4-7)
Mana: +15 (from 0)
Manargn: 10 (from 0)
*Perfect stealth been removed! Master assassin is now a daily quest for all classes.
Races:
Dark-Elf:
Increased Stats: Str : 90, Int: 140, Wis: 110, Agi: 140, Hea: 90, Cha: 120
Human:
Increased Stats: Str : 110, Int: 110, Wis: 110, Agi: 110, Hea: 110, Cha: 110
Dwarf:
Increased Stats: Str : 120, Int: 100, Wis: 140, Agi: 100, Hea: 140, Cha: 85
Elf:
Increased Stats: Str : 100, Int: 140, Wis: 110, Agi: 140, Hea: 80, Cha: 140
Gaunt One:
Increased Stats: Str : 110, Int: 160, Wis: 110, Agi: 120, Hea: 70, Cha: 90
Gnome:
Increased Stats: Str : 90, Int: 130, Wis: 110, Agi: 130, Hea: 110, Cha: 90
Goblin:
Increased Stats: Str : 70, Int: 125, Wis: 110, Agi: 145, Hea: 110, Cha: 110
Half-Elf:
Increased Stats : Str: 90, Int: 130, Wis: 110, Agi: 130, Hea: 110, Cha: 130
Halfling:
Increased Stats : Str: 60, Int: 100, Wis: 110, Agi: 170, Hea: 110, Cha: 110
Half-ogre:
Increased Stats : Str: 170, Int: 60, Wis: 80, Agi: 60, Hea: 170, Cha: 60
Half-Orc:
Increased Stats : Str: 120, Int: 100, Wis: 105, Agi: 110, Hea: 140, Cha: 80
Kang:
Increased Stats : Str: 140, Int: 100, Wis: 120, Agi: 100, Hea: 120, Cha: 85
Nekojin:
Increased Stats : Str: 110, Int: 110, Wis: 100, Agi: 150, Hea: 80, Cha: 120
Lvls 1-15:
Here there’s only a couple spells below 15. It’s time to grind new haven arena and cave worms.
New Spells:
combat precision::lvl 10:acc 3 for 90-140 rnds, mana 10 (all magic-2 classes)
resist water:
Druid: rwat 6-20(max lvl 20) 70 rnds, lvl 6, found in blue tower
Mage: rwat 9-24(max lvl 18) 70 rnds, lvl 6, found in blue tower
resist stone:
Druid: rsto 6-20(max lvl 20) 70 rnds, lvl 6, found in eladrin upper
Mage: rsto 9-24(max lvl 18) 70 rnds, lvl 6, found in eladrin upper
Daily mob quests:
Ask slim these commands for info…
mob dailies: gives you the list of mobs and reward
mob check: will tell you the progress of each quest
mob turn in: will give you exp for finished quests.(only per time asked)
Daily Mob Rewards:
If you kill orc trainees, you will gain 250k exp.
If you kill adolescent dragons, you will gain 750k exp. (except crystal’s)
If you kill Many Arrow grunts, you will gain 15m exp.
If you kill stitches zombies, you will gain 5m exp.
If you kill fire giants, you will gain 5m exp.
If you kill dark elf commoners, you will gain 10m exp.
If you kill bone warriors, you will gain 750k exp.
Megamud tweaks for dailies:
Majormud has a feature, if you see a textblock and you never send input it puts up a pause line, megamud can not see this and locks up. So you need to add the following mesg/resp for it.
Name: Daily Quest
Message: Daily Quest:
Responce: ^M (Or anything that sends input, some get tricky and build counters)
Checked:
Ignore
Find anywhere in text